Alchemy is fun, and the character progression looks. So far it looks like I will be having almost as much fun in there as I will be playing the game. I'm not too cut up about it though, it wasn't really my fault. I did what I thought was the "right thing" and a guy got killed as a result. The atmosphere is nice though, and I liked the ambiguity of the one choice I have had to make so far. I don't like the camera control, but I seem to have that issue with every game I play these days. It's still pretty enough for me on minimum settings. I have to run it at the absolute lowest settings or else the frame rate is impossible, but that isn't really a problem for me. This is a real shame because I can tell that there is a whole lot of lowbrow cool lurking in this setting, but the dialogue and voice overs just turn it into a joke. At least that way I will be able to start playing!Īs for The Witcher, I tried it for an hour or so, and the dialogues are even worse than I expected. I think I'll just play a Cleric and not even bother with multiclassing. It's a combination of being anal and not really understanding DnD multiclassing very well. Make sense? Let's get started.ĭon't agree with something? Argue with me, and I'll update the list.Well I got MotB and The Witcher for Christmas, and since then I have been going over my build. That means, for example, the SSG 08 would be the "Sand Dune" rather than the blue spruce due to the closest relation to the Sand Dune skin rather than the close price range of the blue spruce to the low end Sand Dune Skins. Before I begin, a "Sand Dune" skin is represented by the look of the skin, rather than the "dirt cheap" price value.
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